/***************************************************************************
 *   Copyright (C) 2007 by Nicholas Robbins, David Murphy                  *
 *   nrrobbin@umcg.org, djmurphy@umcg.org                                  *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#include "herochar.h"

void HeroChar::setSpeed(int s)
{
	speed = s;
}

int HeroChar::getSpeed()
{
	return speed;
}

// void HeroChar::setStrength(int s)
// {
// 	speed = s;
// }
// 
// int HeroChar::getStrength()
// {
// 	return speed;
// }
// 
// void HeroChar::setDexterity(int s)
// {
// 	speed = s;
// }
// 
// int HeroChar::getDexterity()
// {
// 	return speed;
// }
// 
// void HeroChar::setStamina(int s)
// {
// 	speed = s;
// }
// 
// int HeroChar::getStamina()
// {
// 	return speed;
// }

QString HeroChar::getCaste()
{
	return caste;
}

void HeroChar::setCaste(QString c)
{
	caste = c;
}

/*HeroChar::HeroChar(QString)
{
}

HeroChar::~HeroChar()
{
}*/


